Propellerhead Reason Spécifications Page 227

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THE EFFECT DEVICES
225
Scream 4 Sound
Destruction Unit
Scream 4 is a very versatile stereo in/out sound destruction device, capable of
warping any sound literally beyond recognition, but also capable of producing
more subtle musical effects. Scream 4 features a wide range of algorithms for
distortion and sound mangling which can be combined with an EQ and a reso-
nant “Body” section to provide everything you need to add an edge to your
sounds. This effect is most often used as an insert effect.
About the Patch format
Unlike most of the other effect devices, Scream 4 features programmable effect
presets. Included are a number of factory Patches which can be used as they
are or provide you with a good starting point for further tweaking.
Patches use the Windows file extension “*.SM4”. Loading and saving Patches is
done in the same way as for instrument devices.
Parameters
Scream 4 contains three main sections; Damage (distortion and other types of
sound destruction), Cut (EQ) and Body (places the sound in a resonant environ-
ment - can serve as anything from a cabinet emulator to a wah-wah to com-
pletely new special effects) which can be switched on or off independently. The
parameters in each section are as follows:
Damage section controls
The “Damage” section is where you specify the basic sound mangling algorithm
and make settings to inflict the desired amount of damage to the sound. There
are ten basic algorithms to chose from, ranging from classic distortion effects to
digital-sounding warping and modulation effects.
There are five controls in this section, with the following functions:
| Parameter | Description
Damage button This switches the Damage section on or off.
Damage Control knob This controls the input gain which in turn determines
the amount of damage inflicted. The higher the value,
the more destruction!
When raising the Damage Control you may need to
lower the Master level to maintain the same output
level (and vice versa).
Damage Type knob This selects the type of effect - see the table below for
a description of the available damage methods.
P1/P2 knobs The functionality of these knobs vary according to the
selected Damage Type - see the table below for a de-
scription.
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